Virtual Reality (VR) is perceived as a completely virtual environment. This requires digital, three-dimensional spaces/places/worlds filled with content in which the viewer can move.
For some years now we have been intensively dealing with immersive virtual worlds for museum projects around our special field “cultural assets in 3D”!
We use the latest game engines and VR headsets to bring historic scenes and archaeological excavations, findings and finds and their reconstruction to life. Fortresses, castles and their architectural history can be experienced in real-time worlds that are faithfully equipped with details. Museum exhibition concepts can be virtually planned and implemented.
You will experience worlds long past, now reconstructed in detail and “resurrected” again. Through the manifold possibilities of interaction (e.g. view-based or with gestures/controllers) the visitor is directly integrated into the events in a playful way. 3D sound and, if necessary, speaker information condense the spatial and content experience!
In order not to lose your balance at high altitudes, it is better to sit down. Our concepts include suitable hardware solutions such as visitor swivel chairs and VR headsets suspended from the ceiling.
Put on the VR glasses and travel with “body and mind” into other dimensions. Which spectacular sites would you like to make accessible?
We advise you, develop suitable concepts together with you and implement your projects professionally!
Project example: Virtual & Augmented Reality – ViViBox – Virtual Vianden Castle